Hover Racing
December 31, 1997
Hover Racing was created by a small team of university students led by designer Tomokazu Sato and primary composer Hiroaki Ohmori between April and November of 1997, a concise but polished clone of futuristic racing games like F-Zero X and Wipeout. The core gameplay consists of 3 Grand Prix with 3 tracks each, as well your usual practice and time attack modes.
How Long To Beat
2h
Main
0h
Extras
0h
Complete
Developers:
Tomokazu SatoPublishers:
Tomokazu SatoGenres:
RacingThemes:
Science fictionGame Modes:
Platforms:
PlayStationAvailable on Subscription Services:
More at:
IGDB