Artwork for M.U.L.E.

M.U.L.E.

November 01, 1983

M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game. You start the game by selecting

How Long To Beat

24h

Main

33h

Extras

47h

Complete

Developers:

Ozark Softscape

Publishers:

Electronic Arts Mindscape IBM Bullet-Proof Software

Themes:

Action Science fiction Comedy Business

Game Modes:

Single player Multiplayer Co-operative

Platforms:

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IGDB