OXO

December 31, 1952

OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.

How Long To Beat

18h

Main

28h

Extras

49h

Complete

Developers:

Alexander Shafto "Sandy" Douglas University of Warwick

Publishers:

Alexander Shafto "Sandy" Douglas University of Warwick

Genres:

Puzzle Strategy

Themes:

Educational

Game Modes:

Single player

Platforms:

PC (Microsoft Windows)

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More at:

IGDB