OXO
December 31, 1952
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.
How Long To Beat
18h
Main
28h
Extras
49h
Complete
Developers:
Alexander Shafto "Sandy" Douglas University of WarwickPublishers:
Alexander Shafto "Sandy" Douglas University of WarwickGenres:
Puzzle StrategyThemes:
EducationalGame Modes:
Single playerPlatforms:
PC (Microsoft Windows)Available on Subscription Services:
More at:
IGDB