Artwork for Redout

Redout

September 02, 2016

Red:Out is developed in Unreal 4. Controlling a nuclear-powered ship hovering about two meters from the ground going over 400 kilometers per hour is no piece of cake. Now imagine doing the same in a vicious curve upside-down, or in a double loop-the-loop. Your ship will never race on rails. Each input will apply a physical force! A.D. 2560: Humanity moved to Mars and some of Titan’s moons. The most followed and expensive sport is a high-speed racing class employing magnetic hoverships, the

OpenCritic

77

How Long To Beat

10h

Main

20h

Extras

49h

Complete

19h

All Styles

Developers:

34BigThings

Publishers:

34BigThings Nicalis, Inc.

Additional Links:

More at:

IGDB