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Beyond Zork: The Coconut of Quendor

September 15, 1987

Beyond Zork: The Coconut of Quendor is an interactive fiction computer game written by Brian Moriarty and released by Infocom in 1987. It was one of the last games in Infocom's Zork series It signified a notable departure from the standard format of Infocom's earlier games which relied purely on text and puzzle-solving: among other features, Beyond Zork incorporated an on-screen map, the use of character statistics and levels, and RPG combat elements. The game, Infocom's twenty-ninth, was

How Long To Beat

11h

Main

18h

Extras

20h

Complete

15h

All Styles

Developers:

Infocom

Publishers:

Infocom

Themes:

Fantasy

Game Modes:

Single player

Where to buy:

Additional Links:

More at:

IGDB