Conquest of the World

December 31, 1981

CONQUEST OF THE WORLD represents a significant departure from traditional game design. The components have been designed to provide you with a very realistic model of the real world to both electronically and graphically simulate strategic and tactical confrontation between world powers. Electronic land, sea and air forces can be deployed against each other in any combination and are totally dependent on supplies which are represented by energy units. The game board is a true-to-life model of

Developers:

North American Philips Consumer Electronics Corp.

Publishers:

North American Philips Consumer Electronics Corp.

Themes:

Action Warfare

Game Modes:

Multiplayer

Platforms:

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