Artwork for Fire One

Fire One

December 31, 1979

Fire One! was a player-versus-player or player-versus-computer submarine showdown, designed and programmed by David Rolfe, Ted Michon, and Susan Ogg for Exidy in 1979. The cabinet was split into two halves, with each player controlling their first-person submarine perspective on their half of the screen. The primary objective of the game is to find and destroy the enemy's submarine, while avoiding the enemy's torpedoes. Through your virtual periscope you are free to launch one of your 8

How Long To Beat

24h

Main

32h

Extras

48h

Complete

27h

All Styles

Developers:

Technical Magic

Platforms:

Where to play:

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IGDB