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Fly Like a Bird

December 31, 2005

According to Gamevial, Fly Like a Bird was originally produced as an experiment "built for the sake of curiosity". Having recently mastered walking characters and 3D animal models, Gamevial sought to go a step further and incorporate the concept of flight into their latest project. Initially, the game lacked any other objective besides aimlessly flying around the city, and in order to keep the experience interesting, Gamevial added a feature known as a "poo-o-meter" – a concept that had been

Developers:

Gamevial

Publishers:

Gamevial

Game Modes:

Single player

Platforms:

Web browser

Where to play:

Additional Links:

More at:

IGDB