Artwork for Half-Life

Half-Life

November 19, 1998

Dr. Gordon Freeman doesn't speak, but he's got a helluva story to tell. This first-person roller-coaster initiated a new era in the history of action games by combining engrossing gameplay, upgraded graphics, ingenious level design and a revolutionary story that may not be all that it seems, told not through cutscenes, but through the visual environment. Dr. Gordon Freeman arrives late for work at 8:47 am in the Black Mesa Research Facility, using the advanced Black Mesa tram system that leads

How Long To Beat

12h

Main

15h

Extras

19h

Complete

142h

Multiplayer

16h

Co-op

14h

All Styles

Developers:

Valve

Publishers:

Sierra Entertainment Valve

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More at:

IGDB