Hang-On

July 01, 1985

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's

How Long To Beat

2h

Main

2h

Extras

2h

Complete

2h

All Styles

Themes:

Action

Game Modes:

Single player

Platforms:

Where to play:

Additional Links:

More at:

IGDB