Artwork for Hyper Crazy Climber

Hyper Crazy Climber

February 23, 1996

Hyper Crazy Climber, a PlayStation game based on Nichibutsu's cult classic Crazy Climber, melds the climbing play mechanic of its arcade ancestor with the trappings of Mario-era 2D adventure titles. At the beginning of the game, players choose one of three characters: a human boy or girl, or an insect-like climber. Each has different levels of climbing speed and endurance (which measures how many hits they can take from falling objects before losing their grip). The basic gameplay of climbing