Monster Bash

December 31, 1982

The player must use a 4-way joystick to take control of a man called "Bashman" (although he is referred to as "Little Red" on the US flyer) - and the first stage takes place in the mansion of Count Dracula, where Bashman must zap the defending bats while lighting the four candles to energize the Magic Sword. When Bashman touches that Magic Sword while it is energized, he will gain SuperZap power, which is required to kill Count Dracula; once he has done so, he will move on, to the castle of

How Long To Beat

6h

Main

6h

All Styles

Developers:

Sega/Gremlin

Publishers:

Sega/Gremlin

Themes:

Fantasy

Platforms:

Where to play:

Additional Links:

More at:

IGDB