Artwork for Putt-Putt Travels Through Time

Putt-Putt Travels Through Time

November 21, 1997

In this Junior Adventure, Putt-Putt must travel through time to rescue his dog Pep and retrieve his lunchbox, calculator, and history report. This was the first Putt-Putt game to have multiple paths — the missing objects could be in one of four locations, meaning there could be different puzzles on different playthroughs. Putt-Putt drops by Mr. Firebird's lab before school to show him his history report, lunchbox, and calculator. There, he is amazed to discover that Mr. Firebird has invented a

How Long To Beat

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Complete

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