Sanctuary

March 05, 2025

Sanctuary is an immersive poem developed by Bladee and James Ferraro using the Ezkiel language engine. Stuck in a decaying labyrinth, players can explore and interact with different characters. Step into an endless digital labyrinth where mythology and technology collide, blurring the lines between ancient archetypes and modern storytelling. Bladee partnered with experimental artist James Ferraro to create Sanctuary, an interactive world designed to challenge perceptions of artificial

Developers:

Publishers:

Microsoft

Genres:

Simulator

Themes:

Fantasy

Game Modes:

Single player

Platforms:

Web browser

Available on Subscription Services:

Where to buy:

More at:

IGDB