Artwork for SNK vs. Capcom: SVC Chaos

SNK vs. Capcom: SVC Chaos

July 24, 2003

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various

How Long To Beat

1h

Main

3h

Extras

9h

Complete

34h

Multiplayer

20h

Co-op

1h

All Styles

Developers:

SNK Playmore

Publishers:

SNK Playmore Mega Enterprise Ignition Entertainment

Genres:

Fighting

Themes:

Action

Where to buy:

Additional Links:

More at:

IGDB