Swashbuckler

December 31, 1982

Swashbuckler is an early fighting game for the Apple II family of computers, created by Paul Stephenson and published by Datamost in 1982. The player controls a sword-wielding swashbuckler who must fight and dispatch various attackers. Combat occurs in a wooden-beamed ship's hold littered with skeletons and cobwebs, which the player views from the side.

How Long To Beat

2h

Main

2h

Extras

2h

Complete

2h

All Styles

Developers:

Datamost

Themes:

Action

Platforms:

Where to play:

Additional Links:

More at:

IGDB