Tech Gone Bad poster
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Tech Gone Bad

January 16, 2016

Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game, Blackroom. It is an alternate take on E1M8: Phobos Anomaly.

Developers:

John Romero

Publishers:

Genres:

Shooter

Themes:

Action

Game Modes:

Single player

Where to play:

Additional Links:

More at:

IGDB