Artwork for Tempest

Tempest

October 01, 1981

Tempest is a 1981 arcade game by Atari Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface, sometimes wrapped into a tube, which is viewed from one end and is divided into a dozen or more segments or lanes. The player controls a claw-shaped spaceship (named Blaster) that crawls along the near edge of the playfield, moving from segment to segment. Tempest was one of the first games to use Atari's Color-QuadraScan vector display technology. It was also the

How Long To Beat

36h

Complete

Developers:

Atari

Publishers:

Electric Dreams Software Superior Software Ltd. Atari Atari Corporation

Platforms:

ZX Spectrum

Where to buy:

Additional Links:

More at:

IGDB