Warcraft 2000: Nuclear Epidemic

November 25, 1998

In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.

Developers:

GSC Game World

Publishers:

GSC Game World

Themes:

Fantasy Science fiction

Game Modes:

Single player Multiplayer

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