World Driver Championship

May 31, 1999

One of the last racing simulations to be released for Nintendo 64, this graphically intensive title used custom microcode optimization and high polygon count modelling. The development team was able to optimize the usage of the various processors within the N64 to allow far draw distance (reducing the need for fog or pop-up), high detail texturing and models, Doppler effect audio, and advanced lighting and fog effects for realistic weather conditions. Impressively the game has a high resolution

How Long To Beat

35h

Main

39h

Extras

44h

Complete

40h

All Styles

Genres:

Racing

Themes:

Platforms:

Where to play:

Additional Links:

More at:

IGDB