Artwork for Resident Evil 4

Resident Evil 4

October 25, 2005

Despite earlier rumors of a downgraded port due to the PlayStation 2's hardware limitations, this port of Resident Evil 4 have been generally favorable. Almost all the GameCube's real-time cut scenes were converted into movie files in order to maintain a better quality. Furthermore, voices and sound effects quality outside the cut-scenes had been reduced due to disc space being quickly used and audio RAM constraints. Capcom added new content made specifically for this port to compensate for the

How Long To Beat

16h

Main

21h

Extras

63h

Complete

Developers:

Capcom Production Studio 4

Publishers:

Capcom

Game Modes:

Single player

Available on Subscription Services:

Where to buy:

More at:

IGDB