At a Glance: An open-world adventure set in a mysterious kingdom. Friends, foes and animal companions await!
Story: While Disney Dreamlight Valley does follow a main story, as well as featuring additional story-heavy DLCs, it's focus is on open-world maps, and the ability for the player to determine their gameplay style. Whether a focus on side quests, home and character customization, completing collections, or creature catching, there's a bit of everything. There is a farming aspect, but it's not the focal point of the game, so don't expect Stardew Valley or Coral Island, and is primarily used to make recipes and as material for crafting. It's also a good way to make money, but I found that farming gems is even more efficient and easy to grind.
Disney Dreamlight Valley follows the well-known trope of the player character who's lost their memories. They begin as an effectively blank slate, and the branching dialogue options allows for some degree of personality to come through. While not having a huge impact on your relationship with other characters, it's fun to have some snarky options (as well as some genuinely evil ones.) Even if you're saving Dreamlight Valley at the end of the day, there's no reason you have to be nice while you're doing it.
The first character you meet is the wizard, Merlin, and despite serving as your introduction to the game, and tutorial, he also features heavily in other storylines. Overall, while the main story isn't incredibly long, it's well-written, especially for a game that tries to connect with younger audiences. You do meet characters that are villians in their own media, but it's treated as a sort of alternate universe, which may feel immersion breaking. It's fun if you don't think too hard about it, and the villians ended up having some of the most interesting quests (in my opinion).
Style: I was admittedly apprehensive about the art style, at first. 3D cozy games can sometimes straddle the line of pretty and uncanny valley for me, and DDV had enough customization that it ultimately ended up being a good thing. The environments, while not the most complex were plenty fun to explore. While I didn't have any "WOW" moments during the base game, the DLCs push harder in terms of unique places, and feature some of the prettiest locations. DDV pushes customization the player character, environments, and houses, and it's fairly well fleshed out, even if the controls feel a little fussy at times.
There are a few graphical bugs, but they felt more funny than game-breaking, and I have some screenshots that are nightmare fuel incarnate (including one where you can see Mirabel's eyes and teeth floating in mid-air, definitely took me by surprise the first time it happened.)
Characters: DDV manages to strike a balance between wanting to make characters feel true to their original iterations, while also allowing them to exist in the same world, and co-exist more peacefully. Although there's still conflict, it's much less fraught than the original media. Another surprise was how well written some of the dialogue was. I went in expecting something that was very much geared towards children, and while it's certainly child-appropriate, it's enjoyable for a range of ages, and features complex subjects, written in ways that younger audiences can understand them.
Characters struggle with anxiety, depression, and not feeling good enough, and rather than ignoring their struggles, we get to see them grow, and are given the message that it's okay to rely on your friends, and the importance of community. Some of the dialogue is also genuinely funny, and it didn't feel like it tried too hard to make jokes stick. I was expecting juvenile, and was pleasantly surprised!
Music: Meh. Although not offensive, the music in DDV gets repetitive FAST. Luckily it's easy to ignore, and fades into the background, with how much time you'll be spending in your house or looking for characters (or grinding for specific gemstones). There's a couple standouts, including the instrumental Beauty and the Beast and Frozen tracks, as well as the starting area in the Storybook Vale, but other than that, it's mostly forgettable. Granted the licensing for Disney songs are likely complicated but it's one of the best parts! It leaves me missing all the amazing Disney music, and frankly you're better off just playing the game on mute, and listening to a playlist of your favorite Disney songs.
The Good:
-Lots of content, especially with DLC packs, and more is consistently being added-Surprisingly robust character creation, and the ability to change body shapes, and save various character presets, genuinely cool clothing designs as well!
-Map that shows you where characters are (which is great when it works properly)
-Lots of furniture and house customization options-Heartfelt character interactions, that are quite well-written, and feel like more than just empty side quests
-Well balanced money system, and grinding for gold never feels like too much of a slog (which is good, because you'll need A LOT)
-While microtransactions are present, they don't feel at all necessary to have a full and enjoyable game experience. The DLC contain more content, and I'd recommend them over the items in the cash store.
The Bad:
-Some of the materials are TEDIOUS to grind for. I never want to search for clay ever again. Certain fish are also gated behind rainy weather, which makes it irritating to have to wait a month in real life, because it won't rain in your game.
-Music falls a little flat. It's not terrible but not as good as it could be
-MOST of the characters are well voice acted but, I don't ever want to hear Vanellope speak again in my entire life, same with Daisy and her ear-splitting shrieks
-Searching for Mist deserves it's own mention. In what was probably an attempt tonot have players blow through the DLC too quickly, farming Mist is so incredibly boring, and I only got through it by playing with my camera off during lectures.
Final Consensus and Rating: Overall, a solid experience, even if you're not usually a huge fan of disney, with fun character and house customization, and good writing. 8.5 out of 10